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Low Poly monster retriever model done in blender

textures done by photobashing in regular art program, it is imperfect but it works for the project as the creature will be in low ligth and far away. In a bit of a rush. rig made in maya

the animal would be far away in the vr experience so the textures are photobashed and rather simple to conserve time and make rendering easier

the animal would be far away in the vr experience so the textures are photobashed and rather simple to conserve time and make rendering easier

concept art

concept art