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3D spinosaurus eagyptiacus Maya Rigged Model

Spinosaurus eagyptiacus model for personal animations and practice. I tried to get as close to "accurate" as I could but I have taken artistic liberties such as on the nasal structure. Did have some trouble with suclpting the scales, zbrush has a polygon limit thus i could only sculpt scales on the snout. I did the sculping in Zbrush and exported it to Maya for rigging and retopology. the texture was painted in sketchbook pro. I am not a paleontologist, just a theropod enthusiast.

frame of test animation

frame of test animation

posed face to test the rig, eye turnt away from camera

posed face to test the rig, eye turnt away from camera

the detailed mesh for a normal map close up, you can see some joints and retoplology peeking through

the detailed mesh for a normal map close up, you can see some joints and retoplology peeking through

the detailed mesh for a normal map

the detailed mesh for a normal map

the model with finished retopology

design concept1

design concept1

design concept 2

design concept 2

design concept 3 inspired by the Pacific Loon

design concept 3 inspired by the Pacific Loon